Tic-tac-toe
A quick game of Xs, Os, and three in a row.
Categories
Choose a short puzzle or reaction game, read its controls and start when ready. Games work without an account. Any saved progress or sound is described in the game itself; browser sleep can interrupt timed play.
100 Results
A quick game of Xs, Os, and three in a row.
Turn over cards and find all eight matching pairs.
Collect food, grow longer, and stay out of your own way.
Slide matching tiles together and build your way to 2048.
Follow the numbers and uncover the safe squares.
Complete a 9 × 9 number puzzle, one deduction at a time.
Untangle ten everyday words with a little help from a clue.
Wait for green, then see how quickly you can respond.
Slide the tiles and put the numbers back in order.
Drop a disc, block your rival, and connect four.
Add the two numbers.
Find the difference between the numbers.
Multiply the two factors.
Find the exact whole-number quotient.
Choose the operation that makes the equation true.
Find the next term of the constant-step or doubling sequence.
Choose the only prime number. A prime has exactly two positive divisors.
Compare the two fractions using less than, equal to or greater than.
Calculate the requested percentage of the amount.
Find the positive square root of a perfect square.
Calculate two raised to the displayed exponent.
Convert the binary number to decimal.
Read the Roman numeral as a decimal number.
Find the remainder after integer division.
Find the greatest positive divisor shared by both numbers.
Find the smallest positive multiple shared by both numbers.
Add the values and divide by how many values there are.
Sort the five values and find the middle one.
Round to the nearest ten; a final digit of five rounds up.
Apply multiplication before addition in the expression.
Calculate with positive and negative integers.
Find the value of x in the linear equation.
Scale both ingredients by the same factor.
Count favorable outcomes out of the total equally likely outcomes.
Add the duration to a 24-hour clock, wrapping after midnight.
Find the leap year using the divisible-by-four and century rules.
Classify an angle as acute, right, obtuse or straight.
Match the named polygon to its number of corners.
Multiply the rectangle width by its height.
Add all four sides of the rectangle.
Convert between metric length units.
Calculate the change from a purchase, in cents or kuruş.
Add the individual digits of the number.
Choose the only number divisible by the displayed divisor.
Convert a hexadecimal number to decimal; A–F represent 10–15.
Decide whether the three positive lengths can make a non-flat triangle.
Find the shortest grid distance without diagonal moves.
Evaluate the AND, OR or XOR gate using 0 and 1 inputs.
Apply the bitwise operation to each matching pair of bits.
Decode the uppercase A–Z word by shifting letters backward by the shown key.
Read the word from right to left and choose the original.
Choose the missing letter using the word and its clue.
Count letters, including each accented letter as one character.
Choose the word that comes first in the selected language alphabet.
Count A E I O U in English, or A E I İ O Ö U Ü in Turkish.
Choose the ink color, ignoring what the word says. Color labels stay visible on the answer buttons.
Choose the direction the arrow points; ignore the written direction.
Count only the requested symbol among the distractors.
Find the different symbol and select its one-based position.
Complete the repeating symbol pattern.
A tap flips the cell and its orthogonal neighbors. Turn every light off.
A tap flips the entire row and column, counting their intersection once. Turn every light off.
A tap flips the cell and its four diagonal neighbors. Clear the board.
A tap flips the cell and every square a chess knight could reach. Clear the board.
A tap cycles the cell and its orthogonal neighbors through 0 → 1 → 2 → 0. Make every cell zero.
Fill the grid to match the consecutive filled-cell runs shown for each row and column. Any matching solution wins.
Fill the 4 × 4 grid: each row and column needs two zeros and two ones, with no three equal neighbors and no duplicate rows or columns.
Toggle numbered cells so that selected values equal every row and column target.
Fill the empty cells with the unused digits 1–9. Every row, column and long diagonal must total 15.
Fill the 4 × 4 grid with 1–4 exactly once in each row and column. Given cells are fixed.
Select a source peg then a destination. Move all four disks to the last peg without placing a larger disk on a smaller disk.
Fill, empty or pour between a 3-liter and a 5-liter jug to leave exactly 4 liters in the larger jug.
Take the wolf, goat and cabbage across. The boat carries you and one item. Never leave wolf with goat or goat with cabbage without you.
Push the box onto the marked goal. You can push but cannot pull. Use arrows or direction buttons; undo is available.
Move through open squares from S to E using arrows or the direction buttons. Walls block movement.
Each direction slides you until a wall. Stop exactly on E to win.
Collect K before entering E. Move one square at a time and avoid walls.
Start at S and visit every square once using adjacent moves. Finish at E. Undo when trapped.
Place eight queens so no two share a row, column or diagonal. Tap a queen to remove it.
Starting at the top-left, visit every 5 × 5 square once with chess knight moves. Undo is available.
Move the knight in an L shape and collect all marked tokens. Revisiting empty squares is allowed.
Select a peg, then jump over an adjacent peg into an empty hole. Remove jumped pegs until only one remains.
Swap the three right-moving and three left-moving frogs. A frog moves forward one square or jumps one frog into an empty square.
Each button flips three consecutive coins, wrapping around the row. Turn all coins to zero.
Choose a position to reverse the entire prefix ending there. Sort 1–7 from left to right.
Tap neighboring pairs to swap them. Sort 1–7 from left to right with few moves.
Select two endpoints to reverse that segment. Sort 1–7.
Two players take unused numbers 1–9. The first with any three chosen numbers totaling 15 wins.
Two players alternate removing one or more stones from exactly one pile. Taking the last stone wins.
Two players take one, two or three stones per turn. The player taking the last stone loses.
Choose a square to remove it and every remaining square below and to its right. Taking the top-left poison square loses.
Player 1 places vertical dominoes; player 2 places horizontal dominoes. Tap the upper/left square. A player with no legal move loses.
Take turns drawing edges. Completing a box scores a point and gives another turn. Most boxes wins.
Place a disc to bracket and flip one or more opponent discs in a straight line. No move means an automatic pass. Most discs at the end wins.
Two players take turns placing stones on a 9 × 9 board. First to connect at least five horizontally, vertically or diagonally wins.
Study the numbered-pad sequence, hide it and repeat it. Complete eight rounds with growing sequences.
Study a growing digit string, hide it and type it exactly. Complete eight rounds.
Study the marked squares, hide them and select the same set. Complete eight rounds.
Start the clock, then stop as close as possible to the target duration. Play five trials; hidden tabs cancel the current trial.
Tap the numbered targets in ascending order. Complete five shuffled boards; mistakes are counted.
Showing 24 of 100 tools.
Allow optional analytics cookies? Your files and tool inputs are excluded.
Google Analytics + PostHog + Cloudflare Web Analytics
Tool starts, completions, errors and first download requests are measured. Sent: tool, language and a random temporary attempt ID. Inputs and results are never sent.
With your permission, KitForma also measures public pages, only general section names for private areas such as accounts, and selected action categories on its own server. These analytics are visible only to the site owner. A random tab identifier renews after 30 minutes of inactivity or at most 24 hours; measurement records are kept for up to 31 days. Account IDs, entered content, files, query text and private page addresses are not sent. Withdrawing consent stops these consented measurements.
A separate server counter keeps daily public HTML page access totals even when analytics is declined, without cookies, browser storage or person/session identifiers. This counter does not store IP addresses; network processing for page delivery still occurs. Anonymous counter scope and 31-day retention
With consent, a guide-to-tool click can be linked to that attempt’s result using only public guide/tool codes and a random click code. Fixed campaign labels and recognized referring-source categories can also be used; referring search terms and full addresses are excluded. This context stays in the same tab for at most 30 minutes; filenames, search text and account identity are excluded. Withdrawing consent clears it.
PostHog measures tool usage and technical error categories without personal content, and checks whether optional feedback is enabled. Survey answers are sent only when you submit them. Session replay and automatic click/form tracking are off; account details, files and entered content are excluded.
After consent, Cloudflare Web Analytics measures public page visits and loading times without analytics cookies. Account, support, billing and Etsy areas, URLs containing queries or fragments, and analytics tests are excluded. DNT/GPC signals block collection.
PostHog uses a random identifier stored only for this tab’s session, renewed after 30 minutes of inactivity or at most 24 hours. Withdrawing consent clears it and stops new measurement. An earlier Google Analytics choice does not grant permission for PostHog.
Privacy details